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Tag Archive for: martial arts

The Illusion of Fighting

January 8, 2025/0 Comments/in Rabbit v. Wolf/by Chris Ranck-Buhr

Violence starts at the top of the stairs—and only goes in one direction.

The back-and-forth that people seek in violence comes from two different ideas: 1) self-defense, and 2) a sport- and media-reinforced expectation of back-and-forth.

“Self-defense” says nothing about the other person. There’s just the self, and then working to keep yourself from harm. As an operational construct this kind of thinking makes it difficult to reach out into the fog beyond the borders of your own personal space and make the switch to you doing things to him. Think of the focus of effort as imaginary arrows—when you’re worried about what’s going to happen to you, some of the arrows point back at yourself, and retard the flow of focus outward (the arrows pointing at him, for things like actually hurting him). This gums up the whole process and has you working at cross-purposes. When both people are doing this, it looks like a classic “fight”.

The lucky thing for all of us—in terms of living a relatively peaceful life—is that very few people have experience with real, effective violence. This means that the vast majority take their cues for how violence works from sport and movies. In sport, the goal is to have a competition, to determine a winner through a process of rules—not to resort to the state of nature and put someone in the hospital or morgue. The perfect match would have both competitors able to compete again, and soon. In movies, real violence is too quick to build any kind of dramatic tension, and would be over before you looked back up from your popcorn. It is necessary, then, to have the engagement go on long enough to catch your attention, ratchet up the stakes, and build the drama toward a satisfying catharsis (the hero wins—or loses if we’re in the second act).

Effective violence is “nasty, brutish, and short”. It’s over before it really gets started, and ends up being shockingly anticlimactic. It only goes in one direction, driven by the person causing harm. (All arrows pointing in the same direction through him.) This is why the motto of violence is the opposite of the Hippocratic Oath: primum nocere (“first do harm”). Initial contact needs to be pathological, and then we stay close to do it again… and again… and again… We shove him down the stairs and then stay right on top of him to make sure he interacts with every step. We are the shove, we are the steps, we are gravity. We never part—we only meet, over and over again, until we are done.

We can see this in videos of effective violence—contact, overrun, stomping—which is exactly what we want our mat time to look and feel like.

 

— Chris Ranck-Buhr

https://injurydynamics.com/wp-content/uploads/2018/10/Injury-Dynamics-Logo-340x156.png 0 0 Chris Ranck-Buhr https://injurydynamics.com/wp-content/uploads/2018/10/Injury-Dynamics-Logo-340x156.png Chris Ranck-Buhr2025-01-08 10:11:462025-01-08 10:14:02The Illusion of Fighting

Roadblocks, Plateaus, & Epiphanies

May 28, 2024/0 Comments/in Training/by Chris Ranck-Buhr

In thinking about how it felt to learn and process the tool of violence for my own use, I realized there were five distinct phases in the evolution of my thinking and, by extension, my training focus.  As my understanding grew, the way I trained changed.  Or, I should say, as my understanding became more simplified and streamlined, so did the way I trained.

Phase 1:  Approaching the material from a fantasy angle

I originally came from a martial arts background, and so approached the new material as merely a “super-rugged” martial art.  Or all martial arts crammed into one.  We all bring our own appetite to the table; an all-in-one approach is what I was seeking on my martial arts vision quest because that is what I’d been led to believe was required when someone wants to kill you.

I was also well “informed” by the mass media.  I was sure that the real deal would go down like the climax of a Schwarzenegger film.  I was looking to square off and trade blows until I could pull out a really cool technique and impale my foe on a protruding fuel rod from a nuclear reactor.  And then coolly declaim a pithy one-liner.  Really.

I wanted to train for a duel, and was acutely interested in countering whatever it was he had in store for me while being able to get inside.  What exactly would happen in there I had no real idea.  But I did have the fantasies.

My mat time reflected my thinking; I wanted to look cool with all kinds of whippy-spinny crap.  I went fast and slapped my reaction partners around.  I probably wasn’t a lot of fun to work with. (Sorry, Joe!)

Phase 2:  A more realistic angle, but not quite

I realized that movies and comic books were crap when it comes to useful instruction in violence—they require violence to be dramatic and climactic for effect.  Real violence, in contrast, was often ugly, brutish, and short.

All that realization did for me was to make me aware of my own insufficiencies; it made me overly troubled by what the other person was up to.  I sought to prepare for all contingencies.  I worked over scenario after scenario in my head, trying vainly to cover every possible “what if”.

I sought ultimate, unassailable superiority as a palliative for my anxiety.  I worked hard on “advanced” techniques, e.g., ever fancier joint breaks and throws.

Phase 3:  Realizing he’s not my problem, I’m his problem

It’s great to say it—it’s another thing entirely to live it.  I knew it was true, but I still wasn’t comfortable owning that ideal.  I had a better grip on what was up, but I was still plagued by nagging concerns over what he might be up to.  It was a lot of “Okay, I got that, but what if—”

This was the first time in my training where I began to concentrate on injuring him as a priority above and beyond what he was doing or what I thought would look cool.  My mat time started to get ugly in the good way.  (Sorry, Joe!  But not really.)

Phase 4:  Arriving at the singularity of violence

This is where it all came together.  This is where I realized that all the seemingly disparate elements of violence were really just aspects of the same thing—every strike, joint break, and throw, with and without tools, were all one thing: injuring the person.  This is where I made the shift from “fighting” into “injuring”.  And it only took me 11 years!

This change came, to a large degree, from nine years of teaching.  But it also came from anxiety fatigue.  I was tired of worrying.  I was tired of getting all tied up in knots over every little thing that might go wrong.  The possibilities for fatal screwups were infinite; in the end it was just easier to let all of that go and focus on breaking the person.  I realized I was my own worst enemy and decided to chuck it all and become the thing I feared most:

A person so narrowly dedicated to destruction that only death could stop me.

While dispatching the “bad guy” with flair and uncounterable aplomb is a nice idea, it’s nowhere near as good as beating the #%&! out of him.  A solid, pedestrian game-ender to the groin is worth 10,000 of the fanciest techniques.

I began to own and live the truth that all targets are equal, as are all injuries; my workouts slowed and became inexorable.  I simply took what I wanted.  I laughed with unrestrained pleasure when people tried to grapple me, I taunted them openly as they tried to pin me, “Are you sure you got me?”  Then I grabbed them by something unexpectedly fragile and dragged them screaming into my serial injury cave.  Eyes and mouth wide, fingernails splintering on the stones as they vanished into darkness.

It was all about me all the time, and I was never sorry again.

Phase 5:  Approaching the material from a sociopathic angle

The moral of the story?  It’s not about what the #%&! he’s got or what the #%&! he wants to do—it’s about getting over there and beating the living #%&! out of him.

So what’s this mean for you?

It took me 11 years because there was no one there to tell me any different.  We tell you how it goes down right now, we give you the tools to make it work and we show you how to swing those tools.  You get the benefit of every last second we spent on the mats, every last second we spent thinking about it.  Instead of making you relive every second we spent, we give you the end result.  We’re here to tell you different.

So instead of reinventing the wheel, all you have to do is grab a body and hit the mats.

— Chris Ranck-Buhr (from 2006)

*I’m not sure why I chose to use grawlix instead of “fuck”—I’ve never shied away from expletives, especially such a venerable, storied, and versatile one.  Maybe I just woke up soft that day.

https://injurydynamics.com/wp-content/uploads/2018/10/Injury-Dynamics-Logo-340x156.png 0 0 Chris Ranck-Buhr https://injurydynamics.com/wp-content/uploads/2018/10/Injury-Dynamics-Logo-340x156.png Chris Ranck-Buhr2024-05-28 13:38:522025-03-14 13:36:17Roadblocks, Plateaus, & Epiphanies

Spiritual Enlightenment, Competition, and the One-Way Street of Violence

March 7, 2024/0 Comments/in Competition/by Chris Ranck-Buhr

 

Note:  Another one from 2006, so the argument is rough-hewn.  I make the same points better, later—but this stands as a hopefully interesting artifact showing the genesis of my thought process.

 

Violence and How It Relates to Its Social Children: Martial Arts and Combat Sports

Violence is eons older than polite society.  It had long been the dominant tool of last resort before anything even remotely human strode the savannah.  But once we were here and began to pull together and organize against this hostile environment we call home, it became crucial to put limits on violence within society; you can’t build a pyramid if everyone’s busy choking each other out.

We added rules, decided society-by-society when it was appropriate and when it was not, who could do it to whom, and the state sanctioned the use of the tool on those who broke the rules.

This is the necessary order of history.

Violence, then, gave rise to traditional martial arts, which in turn produced combat sports.  Makes sense, right?

It’s not so clear-cut to everyone.  If I had a steel penny for every time I’ve heard someone refer to our training as being just like this or that martial art or a “really brutal” version of combat sports, I’d be able to fire torpedoes full of cash down on Bill Gates’ head from my solid-gold orbital railgun.*

Because the family tree goes

rock to the head –> crane style –> wrestling match

and not the other way around, this view is a funny one.

What we do is not the next step in the evolution of modern martial arts; it’s a return to the root of the whole matter.  “Back to basics,” if you will.

Martial Arts:  An Empty Bottle of Violence with a Child-Proof Cap

Long ago, the martial arts were the initial attempt to codify and keep knowledge of violence to train elite troops.  As time went on and the schools got further and further from that original purpose—training for war—the teaching was more and more diluted with philosophy and religion.  As well it should be—it’s wasn’t necessarily a Good Idea to train the average person in the skills of total war.

Instead, martial arts staked a claim to the foggy gray expanse of the antisocial realm:  how to behave when dealing with social belligerents.  Or, more plainly, how to be the best damn bar fighter to ever sit a stool.

This is the area that martial arts are famous for:  “How do I deal with a drunk?”

It all starts with a bunch of rules on social decorum—essentially a checklist of social tools to try and defuse the antisocial bomb.  When all that has been tried, and failed, then comes the fighting stance and perhaps a verbal warning:  the stripe on the skunk, the cat arching its back and hissing.  Then comes blocking, and “techniques” designed to convince the unruly to quit:  punches, kicks, joint locks, etc., etc.

For the most part, it works.  Martial arts have taken ownership of the antisocial realm and worked very hard to give practitioners a road map to navigate all the pitfalls and minefields.  And if the situation is truly just antisocial in nature, blocking, punches, kicks, joint locks, etc., work well.

Combat Sports:  Violence Made Palatable

Thanks to the internet, media that used to take some effort to get are now readily available—like video clips of unrestrained violence.  There is, however, little interest in such things.  Sane people cannot stomach real violence—we literally have a gut reaction to it.  And it’s unpleasant.

Movies that attempt to recreate real-world violence—with an unflinching eye and no stylistic embellishments—make people leave the theater.

But what if we could make violence palatable?  What if we could titillate and tease with just enough action to excite the predator within us all while maintaining enough padding to keep from scaring the higher-order functions?

Let’s say we put rules on it and make it a contest of strength, skill, and will instead of maiming and killing.  I bet people would pay money to see that.

And they do.

But still we’re sickened when someone actually breaks an arm or loses an eye.

That’s because obvious, crippling injury is coloring outside the lines—it’s not social anymore.  As long as we can all enjoy the sensation of watching the schoolyard tussle without crossing over into the schoolyard shooting, we’ll pay to play.

Violence:  Not Just “Anything Goes” but “Do Your Worst”

What we strive to teach you is not just martial arts knobbed up to 11 or combat sports without the rules—it’s to get back to the genesis of all the rest of that stuff.  It’s back to basics.

When people think of violence as martial arts gone wild, they are trying to drag an antisocial tool into the asocial.  To be metaphorical, it’s like trying to use a crowbar as a lockpick—wrong tool for the job.  To be more concrete, it’s like putting out your hand and shouting “No!” to dissuade a sociopath from killing you.

Wrong tool for the job, indeed.

When people think of violence as “combat sports without the rules” they’re also missing the point.  Again, they’re thinking of violence as “anything goes” when it’s actually “do your worst.”  While it sounds like pencil-necked semantics, it’s really a chilling distinction.

“Anything goes” means you can do anything, and when left to their own devices people will tend to choose non-awful things.  Innate squeamishness will keep sane people away from the eyes, as seen in periorbital scratching, where people who were being strangled to death—murdered—chose to scratchat the eyes rather than dig them out.  What other situation, outside of your own murder, could be more “anything goes”?

Violence, on the other hand, is “do your worst”, as in “go straight to the end of the list, pick the most godawful thing, and start there.”  It means you will start by taking the person’s eye, then break their leg to drop them, and stomp them like you’re making an apocalyptic vintage from the grapes of wrath.  No ifs, ands, or buts, no veering off from the socially unacceptable, the horrible, or the sickening.  In fact, those things are your stock in trade.  They are the tools you use—not “techniques”.

In violence you don’t best the person or even win—you do horrible, sickening, awful things to them.  You do them first, without hesitation and without stopping out of pity or horror.

Is it really any wonder, then, that our ancestors sought to minimize and hobble violence with social constraints, limits, and rules?

 

— Chris Ranck-Buhr (from 2007, footnote 2020)

 

*Do you have any idea how much it costs to get a solid-gold, steel-jacketed I-beam into orbit?  $227,057,702 in 2020 dollars.  Yeah, I did the math.

https://injurydynamics.com/wp-content/uploads/2018/10/Injury-Dynamics-Logo-340x156.png 0 0 Chris Ranck-Buhr https://injurydynamics.com/wp-content/uploads/2018/10/Injury-Dynamics-Logo-340x156.png Chris Ranck-Buhr2024-03-07 15:29:492025-03-14 13:33:29Spiritual Enlightenment, Competition, and the One-Way Street of Violence

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